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MEDIA

(Jan. 2024 - Present)

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As an ongoing hobbyist project centered around gaming and sleep aid videos, I've started leveraging Twitch to record content VODs and Shorts, which I export to my personal YouTube Channel to provide entertainment and 'chill vibes' for those who enjoy tuning in to watch video gaming content. :)

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(Jan. 2023 - Jun. 2023)


While an Account Executive Intern at MonogramGroup in Chicago, I ​led a team of eight as an impromptu Project Manager using Agile to develop branded content and case study pages for the online publication​

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(Jan. 2021)

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Animated character emotions, enhancing narrative through visual storytelling.

(Jan. 2021)

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Leveraged Pro Tools to manually design, insert, and edit every sound, be it special effects, footsteps, music, etcetera for a pre-existing, silent video, thus giving the video a feeling of full audial experience.

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(2011 - 2017)

From seventh grade in 2011 to my senior year of high school in 2017, I often used sandboxes and media platforms within video games as a means of expressing my artistic interests. As a hobbyist pursuit, I often took headshots and action shots, working alongside online friends of mine to edit and plan the media itself.

(2005 - 2007)

As a young child, before I learned of digital and written mediums of creative expression, my ideas manifested in unique, but messy, manners of ways...

Creation Classics

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(Jan. 2021 - Jun. 2024)


During my hobbyist tenure heading the online gaming group, I often worked on various media in addition to document and management work.

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Among this media was recruitment media, document visualization, game map environmental photography, YouTube videos, YouTube shorts, and 60+ member hero shots.

(Jan. 2021 - Jun. 2024)

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Additionally, I also headed diverse documentation work for the group's many facets of activity.

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(May 2022)

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90 second video trailer created as media work in preparation for my team's DePaul 2022 'Indiecade' submission.​

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(Jan. 2021)

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Created an audio story demonstrating storytelling through a single minute of sound.

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(2013 - 2019) (2019)

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I blueprinted, spliced, and edited a YouTube channel trailer to summarize the compendium of 300+ content videos (2013-2019) I'd posted within my hobbyist game footage channel over the course of 7 years.

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When I was younger, and throughout high school, I self-learned the discipline of video storyboarding and editing from scratch as one of the many mediums I leveraged to express my creative inclinations.​

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The Backstory

"If creation is my craft, I choose the written page is my canvas."

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As long as I can remember, I've loved to create.

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As a kid, this manifested in physical builds. Numerous "Jonathan Stories" would pop up week by week from our Brauer household, so much so that they became hilariously infamous throughout the family. Often times, our basements and bedrooms would become battlegrounds for my imagination, and my musings would manifest in ways literally impossible to ignore. Literally. You couldn't walk through the rooms without navigating an obstacle course that was different every time. It was both tragic and legendary.

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In my teenage years, my friends from school and soccer got me into Xbox, and, luckily for my parents, it introduced me to a new, less intrusive form of creativity, the creation of environments and mini-games inside of sandbox platforms various games offered. I grew a passion for digital media, making and editing videos, designing experiences story-driven, open world, and mechanical for people to enjoy.

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Entering college, I was unsure of what profession I wanted to pursue. I knew I wanted to create, but I didn't know what. In my time at Joliet Junior College, and later, at DePaul University, I grew an additional passion for project organization and planning.

 

In the end, I decided to pursue a Bachelors in game development, dual focusing in design and project management to hit the widgets of both of my interests. In my project work, during my tenure at DePaul, I wrote for level and UI design, character dialogue, and cinematic story narratives, aiming to grow a diverse understanding of project pipelines and the disciplines that go into them.

 

Whenever I could, I went great lengths to go the extra mile, volunteering for design and management positions on projects where I could, honing my expertise in writing, formatting, and project management by throwing myself into the fire, a trend I continued during my internship and later contract work beyond. Simultaneously, this was also the period that I discovered my blazing passion for story writing through a medium of books, and began tutoring under my Grandma, Susan Brauer, a former DeVry University dean, Argonne National Laboratories engineer, and self-published author, in addition to college.

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From January, 2023, to the Summer of '24, throughout my collegiate senior year, I interned at MonogramGroup, a world-class branding agency in Chicago, Illinois, where I was trusted early on to manage the creation of several case study pages for their company website. After my internship, I was hired on as a research analyst and entrusted to undergo the process of walking the untraveled ground of an experimental new-business effort, researching and tracking national companies' relevant mergers and acquisitions to capitalize on.

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I found enjoyment and purpose in the gaming and digital media projects I was a part of throughout college and my initial post-college work, but something felt... missing, like an itch I couldn't scratch, something yet to be ventured. After thinking on it introspectively over a period of months, I diagnosed the itch as a desire to do more, and a desire, simply, to tell stories... to be more intimately involved in the process aiding others to make their ideas, and dreams, a reality. That said, I made the decision to leverage my skills in design, writing, and management in a field different than that of game development.

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Ironically, I despised reading as a kid... I didn't have the patience to read, and seldom was exposed to the notion of writing. As birthdays passed, however, I found my perspective beginning to change. Today, I find reading to be profound, and do it all the time. I can't help myself. I love it. And I find writing, in its many forms, to be relaxing and rewarding.
 

I enjoyed helping telling stories through the interactions of a controller and a screen, yes. But through the medium of verbiage on a piece of parchment, there's a magic within the mechanisms at work within the mind of a reader. As a creator, I find that incredibly alluring. 

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So when I have time to myself... I like to write, be it personally, or professionally. And in my search for a job to get a foot in the door, attempting to take a new first step in the earlies my career, unlike my years before, through college, and even in the year after, I know I'm making the right choice pursuing position in the field of publishing. (Autumn, 2025)

© 2024 by Jonathan Brauer. Proudly created with Wix.com

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